Concept

우리동네스타

The neighbourhood economy as a game - a mobile prototype redrawn eight times

A prototype for a neighbourhood game app - guess the store, pin it, run a bracket. Direction changed at every meeting, so it was built as static HTML that opens from one link, and seven builds were pulled in two days and laid side by side.

Six of them differed only in the shell. A map home and a feed home both live on material that has yet to accumulate, so both are empty right after launch - that became clear then, and the seventh build cut the home down to today's one round. Undecided policy stayed on screen as a pending strip so the prototype would not decide it by default. The prediction-and-pick branch, the district grade table and the O/X pick came out of the same place.

Year
2026
Client
Starzip
Role
Concept design and prototype build
Category
Concept